import java.awt.Image; import java.awt.Graphics; public class Animation1 extends java.applet.Applet { Image bild; public void init() { bild = getImage(getCodeBase(), "bild.gif"); resize(600, 200); } public void paint(Graphics g) { for (int i=0; i < 1000; i++) { int bildbreite = bild.getWidth(this); int bildhoehe = bild.getHeight(this); int xpos = 10; // Startposition X int ypos = 10; // Startposition Y g.drawImage(bild, (int)(xpos + (i/2)), (int)(ypos + (i/10)), (int)(bildbreite * (1 + (i/1000))),(int) (bildhoehe * (1 + (1/1000))), this); } } }