#ifndef __STREAM_LSBFENCODER_H #define __STREAM_LSBFENCODER_H #include "IInOutStreams.h" #include "OutByte.h" namespace NStream { namespace NLSBF { class CEncoder { COutByte m_Stream; UINT32 m_BitPos; BYTE m_CurByte; public: void Init(ISequentialOutStream *aStream) { m_Stream.Init(aStream); m_BitPos = 8; m_CurByte = 0; } HRESULT Flush() { if(m_BitPos < 8) WriteBits(0, m_BitPos); return m_Stream.Flush(); } void WriteBits(UINT32 aValue, UINT32 aNumBits); UINT32 GetBitPosition() const { return (8 - m_BitPos); } UINT64 GetProcessedSize() const { return m_Stream.GetProcessedSize() + (8 - m_BitPos + 7) /8; } }; class CReverseEncoder { CEncoder *m_Encoder; public: void Init(CEncoder *anEncoder) { m_Encoder = anEncoder; } void WriteBits(UINT32 aValue, UINT32 aNumBits); }; }} #endif